Personal projects
Prototype for a top-down roguelike.
- A simple Unity movement demo where I attempted to replicate the camera used in Celeste for the different rooms.
Created multiple texture mods for the games Spelunky (2013) and Spelunky 2 (2020).
- Captain Toad: playable character spritesheet; visually replaces one of the playable characters. Sprites found online and edited where necessary.
- Slime Shady: playable character spritesheet; visually replaces one of the playable characters. Sprites drawn by me, with the images used in the attack, rope, and stun animations found online.
- Callie Altars: level texture sheet and code document; visually and textually replaces all instances of the character Kali. Images found online and edited accordingly.
Created various mods for the game Terraria (2011).
- Underground Corruption - Skeleton mix: replaces a track in the game. Music obtained from Youtube.
- Eclipse - spooky mix: replaces a track in the game. Music obtained from Youtube.
- Additional tweaking of code documents to change character names and dialogue.